![]() ![]() Shadows are cast all over, and metallic objects will emit a realistic shine and reflection. Sunlight and headlights now realistically interact with the world and materials. Thankfully, they can all be disabled.įS19’s new graphics engine does legitimately look nice. All of these new mini challenges do add to the realism, but some players may find them irritating. So, spraying lime quickly becomes an annoying expense. But, I noticed that the sprayer runs through its supply of lime much faster than fertilizer or even manure. Basically, this regulates the pH balance of the soil and thus improves yield. Fields must also now be regularly sprayed with lime. Though, mature weeds can be killed with herbicide, so you still have an opportunity to save a bit of your yield. If you leave them for too long, they’ll sap nutrients from your crops thus resulting in less crop yield and a longer growth period. Weeds will now also invade fields and must be rooted out with a weeder when they’re young. Crop destruction is now present, so you can’t roll through your fields once your crops start growing. ![]() You can still choose to use the machinery of the farmer that’s hiring you, though this will result in a smaller reward.įarming Simulator 19 also introduces new field management mechanics. Another change to this mechanic is that you now have the option to use your own machinery. This allowed me to simultaneously have the AI workers get stuff done on my own farm while I made some extra cash from tasks from the other farmers. Now, however, you can complete the work whenever you like. Before, contracts behaved like a time trial mode, thus forcing you to finish the job right then and there. This has been in past entries, but this mechanic has also been refined. Speaking of freedom, I mentioned contract jobs earlier. Thus, now’s a good time to talk about the new land management system. The only real issue I had was that their stable takes up a lot of room. Taking care of the horses is also fairly straightforward, as they function just like the other animals. The two new beautiful maps, Ravensport and Felsbrunn, are begging to be explored, and doing it via horseback is more tranquil than just driving. The animations are pretty smooth and these stallions can get up to a decent speed. Yes, horse-riding is in Farming Simulator 19, and it’s not half bad. It does have an alternate use, however: it’s food for the new horses. But, it’s market value is very low, so I didn’t plant it much. Oats is far simpler, functioning just like the returning wheat and barley crops. ![]() It’s selling price isn’t too bad, but the initial investment might drive away more budget-conscious players. So, I only ended up experiencing it via a contract job, which I’ll discuss further soon. Cotton requires a special harvester that’s incredibly expensive, even to lease. While they may plaster the boxart, neither of which were very compelling to me. There are two new crops: cotton and oats. With other, more refined driving simulators like Spintires and American/Euro Truck Simulator 2 out in the wild, it’s hard to ignore FS19’s simpler driving mechanics.Īs for all the new farming elements, it’s at least been interesting to try them all out. This was an issue that annoyed me in FS17, and I can’t help but continue to be annoyed that it’s still present two years later here in FS19. The faster vehicles basically turn into Hot Wheels cars once they get over 35MPH, as they’re able to slip, slide and flip over way too easily. But, once you get up to speed in a tractor and especially a truck, things can get messy. This isn’t too much of an issue when working on the fields as the vehicles all move very slowly. Steering still feels pretty twitchy when using a gamepad. This is a nice addition, but the improvements to the driving mechanics basically end there. A new physics system has been put into place that causes machinery to bounce and bob more realistically as they plod along through the rough terrain of the fields. For one thing, the driving mechanics are still pretty hit and miss. ![]()
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